Novitri, Brigytta Quinny, Handy Kusuma, and Ponti Harianto. “Perancangan Game Edukasi Agama Katolik Dengan Metode Finite State Machine”. E-JURNAL JUSITI : Jurnal Sistem Informasi dan Teknologi Informasi 9, no. 2 (November 14, 2020): 106–117. Accessed May 4, 2025. https://ejurnal.undipa.ac.id/index.php/jusiti/article/view/735.